The Multiplayer Mode is only available with Private Networking Programs such as Hamachi.
The player has to race against 1 to 3 players to grab all 10 custards. Each player has a Tinky Winky chasing them to make the game fair.Versus Mode:
The creator of the party controls Tinky Winky. His vision is clear and red, and he kills the victims if they look at him for too long. He screams when looked at, and can jump higher than the player.
- Teletubby Land
The Multiplayer Mode is now larger, allowing the player to choose between multiples maps, by the number of 10.
The player can create a room, go in another room, choose the map, and the amount of custards; 5 - 10 - 15 - 20 - 25
The player has to race against 1 to 5 players to grab all custards. Unlike the Co-Op Mode in Slendytubbies, there is only one threat, and all players need to work together to collect all the custards.
The room creator controls the threat of the chosen map. Its vision is clear but in a black-white filter, and it can kill the victims by clicking to attack, or by touching them.
The Multiplayer Mode is similar, allowing the player to choose between multiples maps, by the number of 9.
The player has to race against 1 to 5 players to grab all custards.
The room creator controls the threat of the chosen map. Its vision sees the darkness in red, and it can kill the victims by touching them.
Multiplayer returns in Slendytubbies III, and behaves almost exactly like it does in Slendytubbies II.
The Multiplayer keeps itself separated from the Campaign by keeping it as a separate game.
It works exactly like the Co-Op Mode of the previous games: collecting all of the custards while avoiding the threat of the map.
The player also have a certain amount of time to collect all of the custards.
Whoever is playing as the threat plays in a third person view. The threat can no longer kill players by touch, and is forced to click to activate their attack.
Versus Mode also have a timer.
It works as a zombie-shooter game. The mode has 10 waves. After each wave, a copter will drop down, and if the player has enough tubby toast, they can get a different weapon, more health, or more ammo. The last wave is composed of a Boss Fight.
It works like Versus Mode for the infected players, and Survival Mode for the normal players. When a player is killed by an infected, it become an infected at its turn.
- Blue Room
- Custard Facility (Day)
- Custard Facility (Night)
- Laa Laa's Dream
- Main Land (Day)
- Main Land (Night)
- Military Base
- Military Outpost
- Outskirts (Day)
- Outskirts (Night)
- Possessed School
- Reject Facility
- Satellite Station
- Secret Lair
- Slendytubbies (Classic)
- Training Maze